Creature Maturity Levels
Attributes of the creatures and Damage vs. Armor calculations. When adding an armor, you will see the average damage and decay by default, based on a 50% to 100% damage interval with a random distriburion. You can change this to Max damage, Min damage and Critical hit in the dropdown menu. Armor decay is explained on the Armor Decay page. Showing 1 of 56 items.
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General InformationAttributesDamage types
Attacks/minCreatureMaturityHealthRegen. TimeRegen. SpeedDamageDamage PotentialDanger LevelHP/LvlThreatTaming LevelSpeedAgilityIntelligencePsycheStaminaStrengthStbCutImpPenShrBrnCldAcdElc
 3200 52.538400
     HPsHP/sHP    Levelm/s              
1
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Latest update: 30-11-2024 16:20:15 (Local Time), Edit properties, Edit columns

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