Attributes of the creatures and Damage vs. Armor calculations. When adding an armor, you will see the
average damage and decay by default, based on a 50% to 100% damage interval with a random distriburion. You can change this to
Max damage,
Min damage and
Critical hit in the dropdown menu. Armor decay is explained on the
Armor Decay page.
Showing 1 of 56 items.
| | | | | 50 | | | | | | 12.5 | 10 | | | | | | | | | | | | | | | | |