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Weapons
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MAKO Wildfire, Gold Rush Edition
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Weight
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0.9
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28-06-2024 16:43:27
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NevadaJake (talk)
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updated weight
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Weapons
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MAKO Wildfire, Gold Rush Edition
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Discovered
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0
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17.23.2.a
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13-01-2024 21:30:43
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Abuyin (talk)
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added max decay value for good durability
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Weapons
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MAKO Wildfire, Gold Rush Edition
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Amplifier
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Melee Amp
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13-01-2024 21:30:43
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Abuyin (talk)
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|
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added max decay value for good durability
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Weapons
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MAKO Wildfire, Gold Rush Edition
|
Brn
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0
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105
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13-01-2024 21:30:43
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Abuyin (talk)
|
|
|
added max decay value for good durability
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Weapons
|
MAKO Wildfire, Gold Rush Edition
|
Cut
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0
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30
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13-01-2024 21:30:43
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Abuyin (talk)
|
|
|
added max decay value for good durability
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Weapons
|
MAKO Wildfire, Gold Rush Edition
|
Stb
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0
|
15
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13-01-2024 21:30:43
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Abuyin (talk)
|
|
|
added max decay value for good durability
|
Weapons
|
MAKO Wildfire, Gold Rush Edition
|
Decay
|
|
1.000
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13-01-2024 21:30:43
|
Abuyin (talk)
|
|
|
added max decay value for good durability
|
Weapons
|
MAKO Wildfire, Gold Rush Edition
|
Range
|
|
8.0
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13-01-2024 21:30:43
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Abuyin (talk)
|
|
|
added max decay value for good durability
|
Weapons
|
MAKO Wildfire, Gold Rush Edition
|
Item Image
|
|
MAKO Lightning Smuggler
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15-12-2023 20:12:05
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NevadaJake (talk)
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|
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updated image
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Weapons
|
MAKO Wildfire, Gold Rush Edition
|
Min.TT
|
|
0.00
|
14-12-2023 20:02:30
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NevadaJake (talk)
|
|
|
min tt
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Weapons
|
MAKO Wildfire, Gold Rush Edition
|
Source
|
Gold Rush
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Event
|
14-12-2023 19:59:57
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NevadaJake (talk)
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|
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Event updated
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Weapons
|
MAKO Wildfire, Gold Rush Edition
|
Found on
|
|
Planet Arkadia
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14-12-2023 19:56:20
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NevadaJake (talk)
|
|
|
updated found on
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Weapons
|
MAKO Wildfire, Gold Rush Edition
|
SIB
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0
|
Yes
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14-12-2023 19:52:35
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NevadaJake (talk)
|
|
|
updated SIB
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Weapons
|
MAKO Wildfire, Gold Rush Edition
|
|
|
(Created)
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14-12-2023 19:47:54
|
NevadaJake (talk)
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MAKO Wildfire, Gold Rush Edition
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When adding an amp: Black means the weapon is not affected by the selected amp type, Green means the amp is used at full capacity and Red means the amp is too powerful for the weapon. The maxed column indicates the profession level where the learning period has ended. - Effective damage: Effective damage is based on average damage and is corrected for the hit rate of a maxed weapon.
- Skill based: Damage is based on personal or custom profession levels. See help or the discussion tab for more details. Rows that are higlighted are missing profession level data.
- Markup based: Dmg/PEC is calculated based on the markup of the weapon, amp and ammo.
- Eco based: Markup value of the weapon is calculated based on a custom Dmg/PEC level.
To determine the decay of an item, see the guide " Calculate the decay of an item".
Showing 1 of 56 items.
Tools
Settings
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(help)
|
Hit profession:
Damage profession:
Markup:
Amp markup:
Ammo markup:
|
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Latest update: 01-07-2024 06:33:43 (Local Time),
Edit properties,
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Empty fields mean
either not applicable or unknown value. Descriptions may be found when you hover
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